Peninsula Hands on Art, Gig Harbor, Peninsula School District art programs and projects


Project Descriptions for 2007 - 2008

"Gallery of Ideas"
Presenting Artist: Barb White

Training Date: Tues October 2, 2007 7-9pm
EALRs: The Arts 1.1, 1.2, 2.1, 3.1

This project will help students learn to cultivate their ideas until they bloom into an expressive work of art through shadow boxes and found objects.
Learning Goals:    
  • Developing ideas creatively    
  • Expressing feelings and ideas through art    
  • Making 2D materials appear 3D (including learning about midground, foreground and background in a composition)    
  • Using found objects and everyday materials to create unique works of art    
  • Technique of collage

    "Still Life with Charcoal and Classroom"
    Presenting Artist: Misha Gallenger

    Training Date:Tues January 8, 2008 7-9pm
    EALRs: The Arts 1.1, 1.2, 2.1

    Students will learn the classic technique of creating still-life drawings using the versatile medium of charcoal.
    Learning Goals:    
  • Historical use of still-life paintings and charcoal drawings    
  • Studying the environment and translate what is seen to paper    
  • The unique properties of charcoal as a medium    
  • Shading and dimensional elements in 2D works of art    
  • Value shading

    "Hangin’ with Calder"
    Presenting Artist: Kit Kuhn

    Training Date: March 4, 2008 7-9pm
    EALRs: The Arts 1.1, 1.2, 1.3, 2.1

    This project will let students experiment with wire and metal-working to create a piece of wearable art (a perfect gift for Mother’s Day!).
    Learning Goals:    
  • The life and work of artist Alexander Calder    
  • Properties of metal as an art medium    
  • Creating 3D one-line sculpture    
  • The value of jewelry as wearable art    
  • Learning to work with wire and its versatility

    "Fun and Fanciful Flip Books"
    Presenting Artist: Kathleen McMahan

    Training Date: April 29, 2008 7-9pm
    EALRs: The Arts 1.1, 1.2, 2.1, 3.1

    Making these exciting flip books will not only create an interesting work of art, but help participants learn about the scientific principle of Persistence of Vision – the magic behind movies and animation.
    Learning Goals:    
  • Persistence of Vision - how movies and animation works    
  • Use sequential drawings or cutouts to express movement    
  • Learn about 19th century photographer Eadweard Muybridge and his studies which paved the way for modern motion pictures    
  • Design and decorative techniques    
  • Planning and storyboarding skills

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